E∿GAMES – THE ART OF SERIOUS GAMES
The invention of video games created a new form of gaming culture. In the series “eGames”, which runs from April to August, panke.gallery presents works from Berlin-based artists who use video games and related genres as a medium for art and critical reflection. Monthly artist presentations are accompanied by artist films and documentaries that relate to games, sport, technology, art, and eSport, considered as mirror and parade ground of digital networked society.
Jessica Palmer ↫
is a Canadian artist living in Berlin, currently working with game engines and performance software, brain computer interfaces, and virtual reality to create impossible collective experiences.
Merle Leufgen ∓
is an artist deploying highjacked commercial software. Her current work examines non-human intelligence, emergent ecologies and the concept of “ending” in times of steady data streams⛓.
Brody Condon ∵
uses game development tools, online games, sculpture, live performers and found footage as performance surrogates, blurring the boundary between fantasy and reality. For Condon’s project gallery Modifications, he re-imagines late medieval religious paintings into self-running games that simultaneously imply and deny interaction, and uses sculpture and video to explore the “projection of self” into other realities.
O.U.T. Operation Urban Terrain (2006) by Anne Marie Schleiner
O.U.T. is a work documenting the emergence of computer games which train players to fight in cities among civilians, (Military Operations in Urban Terrain).
PS2 Diaries (2005) by Anne Marie Schleiner
A machinima video, a trip down memory lane told with five Playstation 2 games, drawn loosely from Schleiner’s childhood and teen years growing up in California..